DL2
Graphics Engine
- Simultaneous playback of three discrete media streams on separate 2D/3D objects
- 30 object parameters give you graphic controls for each individual media stream including:
- a choice of multiple play modes and play speeds
- the ability to define any segment of a video loop including Scrub capability
- multiple color mixing and visual effects that can be combined any way you choose
- variable opacity to allow for crossfading or dissolves between media streams
- full control of image rotation, positioning and scaling on X,Y and Z axes
- visual modes that let you control brightness and contrast to optimize content
- video input or camera capture you can apply to 2D/3D objects
- 35 global parameters provide graphic controls to the composite image created by up to 3 media streams
- intensity overlays the opacity control to provide system-wide intensity level
- overall image color mixing applied to composite media stream image
- color effects including edge colors allow for combined image color mixing
- multiple mask selections with edge fading and strobe effects
- Chromakey effects to layer any content by keying on any colormix to make transparent
- edge fading for creating montages
- keystone correction on output projection
- viewpoint controls provide ability to change viewing angle/perspective on images
- Multiple modes for synchronizing all networked DL.2 fixtures